Post by Miyu on Jan 3, 2005 23:42:46 GMT
Alright, Blitzball! *might be changed.
Rules are as followed:
There are eight teams, Besaid, Ronso, Al Bhed, Guado, Kilika, Zanarkand, Gullwings, Luca.
Stats: Stats can't go higher than 100. You get 20 points to start off, then for each star on your profile, you are given an additional 10 stat points to use as you want. Use your points wisely,and try to put a slight advantage of points on your most important attributes for your field position.
The one thing different about this Blitzball than the original Blitzball is that your Hp points wont be in the hundreds. Every action you take will waste 1 HP. Ex: Tidus has 10 HP to begin with. He swam through the middle, wastes 1 HP. He gets stopped by Gatta and is forced to pass the ball, he passes it to Wakka, uses 1 HP.
Special Teams: Zanarkand Abes will have a post requirment, 75, becuase its a star team. Gullwings will only be able to be played AT FIRST by Brother, Yuna, Shinra, Buddy, Rikku, and Paine. They will host tryouts monthly*
Team Captains: Team Captains are not rewarded by how important your character is, but by your skill, posts, and most importantly, how your team votes. if you are chosen to be captain, you will schedule practices and decides who belongs where on the field. Post requierment is 30.
Field: The Blitzball Stadium will be in the manner of the FF10, where there are six players, a middle, left forward, right forward, left back, right back, and goalie.
Tryouts: Tryouts will be hosted monthly* or whenever a player is injured or has left the team. You may tryout at whichever position you want to be, but you will be tried at all places.
Special Moves/Abilities: You will be given a choice of two beginners moves, told to you when you sign up; when your ability and level rise, so will your abilities; you will be able to learn harder techniques.
Tech Copy: Tech copy is used in this Blitzball, if you had assigned yourself to that player and are faced with him or see him doing his move, the referee will roll two die(more if your stats are higher). If the one wishing to learn the move rolls higher, he learns the ability
Any questions that i havent covered here please PM me about and i will add. Remember, its only the beginning stage. I might hold a examople/rough skecth game at some point.
Rules are as followed:
There are eight teams, Besaid, Ronso, Al Bhed, Guado, Kilika, Zanarkand, Gullwings, Luca.
Stats: Stats can't go higher than 100. You get 20 points to start off, then for each star on your profile, you are given an additional 10 stat points to use as you want. Use your points wisely,and try to put a slight advantage of points on your most important attributes for your field position.
The one thing different about this Blitzball than the original Blitzball is that your Hp points wont be in the hundreds. Every action you take will waste 1 HP. Ex: Tidus has 10 HP to begin with. He swam through the middle, wastes 1 HP. He gets stopped by Gatta and is forced to pass the ball, he passes it to Wakka, uses 1 HP.
Special Teams: Zanarkand Abes will have a post requirment, 75, becuase its a star team. Gullwings will only be able to be played AT FIRST by Brother, Yuna, Shinra, Buddy, Rikku, and Paine. They will host tryouts monthly*
Team Captains: Team Captains are not rewarded by how important your character is, but by your skill, posts, and most importantly, how your team votes. if you are chosen to be captain, you will schedule practices and decides who belongs where on the field. Post requierment is 30.
Field: The Blitzball Stadium will be in the manner of the FF10, where there are six players, a middle, left forward, right forward, left back, right back, and goalie.
Tryouts: Tryouts will be hosted monthly* or whenever a player is injured or has left the team. You may tryout at whichever position you want to be, but you will be tried at all places.
Special Moves/Abilities: You will be given a choice of two beginners moves, told to you when you sign up; when your ability and level rise, so will your abilities; you will be able to learn harder techniques.
Tech Copy: Tech copy is used in this Blitzball, if you had assigned yourself to that player and are faced with him or see him doing his move, the referee will roll two die(more if your stats are higher). If the one wishing to learn the move rolls higher, he learns the ability
Any questions that i havent covered here please PM me about and i will add. Remember, its only the beginning stage. I might hold a examople/rough skecth game at some point.